Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representation
This study addresses the challenge in dynamic 3D Gaussian Splatting where global video motion causes misalignment between the canonical space and individual frames, thereby imposing excessive burden on deformation models. To mitigate this, we propose constructing an affine-aligned atlas space that explicitly absorbs global motion via per-frame affine transformations prior to canonical Gaussian construction, effectively decoupling global motion from local deformations. Notably, this strategy modifies only the canonical construction phase, enabling seamless integration into existing frameworks with negligible parameter overhead. Our approach substantially improves reconstruction quality for sequences involving significant camera motion, offering an efficient and generalizable optimization paradigm for dynamic scene modeling.