Temporal-Difference Learning for Dragonchess
This study addresses the challenge of effectively updating evaluation heuristics within the complex state space of 3D Dragon Chess. Leveraging a high-performance engine reconstructed in C++, we systematically compare two adaptive learning strategies: evolutionary transfer learning and TD(λ). Through extensive match statistics and significance testing, experimental results demonstrate that both methods significantly outperform baseline agents, with no statistically significant performance difference observed between them. This research confirms the efficacy of adaptive strategies in novel game domains characterized by structural complexity, providing reliable methodological support for AI-driven solutions to high-dimensional games with incomplete information.