Staff Software Engineer, RL Environments

Scale AI
San Francisco, CA, USA / New York, NY, USA / Seattle, WA, USA2026-09-02

About the job

As a Staff Software Engineer, RL Environments, you'll own the technical foundation for how Scale builds, runs, verifies, and delivers RL environments at scale. An RL environment is a real piece of software: a containerized world with real dependencies, real state, real tools, and a grader that has to be correct even when the agent is creative about breaking it. Building one is a full-stack engineering problem. Building thousands of them reproducibly, cheaply, with trustworthy reward signals and throughput measured in millions of rollouts is a systems problem that very few people have solved.

Responsibilities

Design the platform including sandboxed execution, environment packaging and versioning, rollout orchestration, trajectory capture, verifier frameworks, and authoring surfaces

Go deep on environments by instrumenting real applications, designing task suites that expose specific capability gaps, and building graders that hold up under adversarial optimization

Set technical direction across multiple teams while writing the hard parts of the code

Own ambiguous, undefined problems end to end and drive them to a shipped system

Qualifications

Minimum

8+ years of software engineering experience with strong fundamentals in distributed systems, system design, data structures, and algorithms

Strong Python skills and a track record of shipping production software; comfort in at least one other part of the stack (TypeScript/React, Go, Rust, or similar)

Deep experience with containerization and sandboxed execution, including Docker, VMs, gVisor/Firecracker, Kubernetes, or equivalent

Experience building or operating high-throughput backend systems: orchestration, job scheduling, queuing, and large-scale data pipelines

Hands-on experience building with LLMs including agent loops, tool calling, MCP, or eval harnesses, and enough intuition about model behavior to reason about what a training signal actually teaches

Demonstrated ability to own ambiguous, undefined problems end to end and drive them to a shipped system

Excellent written and verbal communication; ability to align engineers, researchers, and non-engineering partners on a technical direction

Preferred

Direct experience building RL environments, agentic benchmarks, or eval harnesses (SWE-bench-style task suites, terminal or browser environments, tool-use benchmarks, or in-house equivalents)

Familiarity with post-training methods: RLHF, RLAIF, RLVR, GRPO/PPO-family algorithms, rejection sampling, reward modeling, and the practical failure modes of each

Experience designing verifiable reward signals, and firsthand experience with reward hacking and how to defend against it

Experience with RL training or serving stacks (verl, TRL, Ray, vLLM, SGLang, or similar)

Experience with high-scale sandbox or code-execution infrastructure, remote development environments, or CI systems

Experience with cloud-native infrastructure across AWS/GCP/Azure, Infrastructure as Code, and CI/CD

Strong observability instincts: tracing, structured logging, and metrics for systems whose failure modes are statistical rather than binary

Experience building internal tools that non-engineers rely on daily, especially data-dense review and annotation interfaces

Experience in a research-adjacent engineering role, translating research goals into production systems

Experience working directly with sophisticated external technical customers

Prior technical leadership at staff level or above in a fast-moving, ambiguous environment