Senior Manager, Software Engineering - AI Gaming and Neural Graphics

Nvidia
US, CA, Santa Clara2026-01-09onsite

About the job

NVIDIA has been redefining computer graphics, PC gaming, and accelerated computing for more than 25 years, driven by exceptional technology and outstanding individuals. Today, we're tapping into the unlimited potential of AI to define the next era of computing, where our GPU acts as the brains of immersive digital worlds and creative applications. As an NVIDIAN, you'll be immersed in a diverse, encouraging environment where everyone is inspired to do their best work! We are seeking an exceptional Senior Software Engineering Manager to build and lead a team developing neural graphics and AI-powered rendering technologies using deep learning and GPU computing. As computer graphics undergo its most significant transformation since the invention of the GPU, you will spearhead the creation of an extraordinary engineering team that brings neural graphics innovations to production-grade graphics systems. In this role, you will architect and scale neural graphics capability within NVIDIA's graphics organization, and enable the next generation of AI/ML-powered visual experiences. You'll foster teamwork with researchers, lead system-level platform development, and create the engineering infrastructure needed to accelerate the transition from traditional graphics to neural-driven rendering at scale. Does this sound like you? If you're passionate about pushing boundaries and want to impact computer graphics, this role offers an outstanding opportunity to invent the future of visual computing!

Responsibilities

Develop and expand a team focused on neural graphics

Recruit extraordinary talent in neural rendering, AI/machine learning, and differentiable programming

Define strategic roadmap for neural graphics across NVIDIA's platform ecosystem

Lead system-level integration of neural graphics technologies across multiple platforms and architectures

Bridge research and product teams to translate neural graphics innovations into shipping products and platforms

Drive partnerships with research groups and industry to advance neural graphics capabilities and ecosystem adoption

Establish rapid research-to-production pipelines that bring innovative techniques like world models from papers to production

Qualifications

Minimum

Degree in Computer Science, Computer Graphics, Machine Learning, or equivalent experience

12+ overall years experience with 6+ years leading teams

Strong understanding of ML frameworks and AI technologies with experience applying them in production environments

Experience defining platform strategies across business units with demonstrated research-to-product transfers and measurable business impact

Excellent communication and leadership skills across research, product, and executive teams

Preferred

Profound knowledge in neural graphics and AI-powered rendering

Extensive experience with real-time rendering and graphics platforms

Industry recognition as a leader with a point of view through conference presentations (ie SIGGRAPH, CVPR), awards, or contributions to graphics/AI projects

Experience developing developer platforms or SDKs as well as a track record building research-industry partnerships

Hands-on experience with neural scene representations (NeRF, 3D Gaussian Splatting), world models, or differentiable rendering optimized for real-time GPU performance