🤖 AI Summary
This study addresses the challenge of simultaneously achieving online processing and high-fidelity rendering for pose-free dynamic scenes in long video streams. We propose a streaming reconstruction framework based on 4D Gaussian Splatting, which employs local temporal window reconstruction combined with an incremental alignment and fusion strategy. By jointly enforcing cross-window geometric consistency and modeling time-varying content, our method constructs a globally consistent 4D scene representation without requiring per-scene offline optimization. Experiments demonstrate that the proposed approach achieves high-fidelity online reconstruction and novel view synthesis across diverse indoor and outdoor dynamic scenes. It effectively overcomes the limitations of point cloud-based methods regarding dense geometry and rendering quality, attaining state-of-the-art performance in the field.
📝 Abstract
Online reconstruction of dynamic 4D scenes from long, unposed streaming videos requires both continuous processing and photorealistic rendering, which existing methods struggle to achieve simultaneously. Existing feed-forward Gaussian methods are restricted to offline processing, whereas online point-cloud approaches struggle to maintain dense geometry and high-fidelity rendering. We present DynStream, a framework for streaming 4D Gaussian reconstruction from long, unposed videos. Given a continuous video stream, DynStream reconstructs the scene within local temporal windows and incrementally aligns and fuses these local reconstructions into a globally consistent scene, enabling online 4D reconstruction without per-scene optimization. By jointly enforcing cross-window geometric consistency and modeling time-varying scene content, DynStream supports efficient reconstruction and photorealistic rendering over extended video streams. Experiments demonstrate that DynStream enables high-fidelity online dynamic reconstruction and rendering from long video streams, achieving state-of-the-art performance across diverse dynamic indoor and outdoor scenes.