Bootstrapping Video Interaction Generation with Synthetic State Transitions

📅 2026-10-01
📈 Citations: 0
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🤖 AI Summary
This study addresses the limitation of existing video generation models in rendering physically plausible interactions and state transitions. To this end, we propose a video generation framework based on a controllable interaction synthesis dataset. Specifically, we first construct a structured interaction taxonomy and leverage image editing models to generate start- and end-state anchors. Subsequently, we introduce State-Guided Sampling to achieve seamless video synthesis. Furthermore, an automated evaluation pipeline aligned with human judgment is designed to optimize data quality. Experimental results demonstrate that fine-tuning base models with our approach yields significant improvements in both the physical plausibility and visual quality of generated interactive videos.
📝 Abstract
While recent video generative models can synthesize high-fidelity videos, they struggle to portray plausible physical interactions and the resulting state transitions, a critical bottleneck for applications in robotics and VR/AR. To address this, we introduce a framework to generate a scalable synthetic dataset of controllable interactions. Our pipeline leverages a structured taxonomy and state-of-the-art image editing models to create explicit `start' and `end' state images, which serve as visual anchors for the interaction. To generate a seamless video utilizing these anchors, we propose State-Guided Sampling (SGS), a novel sampling technique that mitigates artifacts common in naive conditional generation. Furthermore, we develop and validate a new automated evaluation system that aligns with human judgments to ensure data quality. Experiments show that fine-tuning a base model on our dataset significantly enhances its ability to generate plausible interactions.
Problem

Research questions and friction points this paper is trying to address.

video generation
physical interaction
state transition
robotics
VR/AR
Innovation

Methods, ideas, or system contributions that make the work stand out.

Video Generation
Synthetic Data
State-Guided Sampling
Physical Interaction
Automated Evaluation
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