Deviation Dynamics in Cardinal Hedonic Games

📅 2025-11-14
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This paper investigates the convergence decidability of deviation dynamics in cardinal preference games, focusing on how the nonexistence of stable outcomes (No-instances) affects dynamic behavior. We propose a unified meta-theorem framework that transforms No-instances into hardness proofs for dynamic convergence, applicable to additive separable, fractional, and modified fractional hedonic games. For the first time, we systematically characterize the computational complexity of stability concepts—including contractual individual stability (CIS)—under single-agent deviations, establishing NP-hardness (or higher) for convergence decidability in ASHGs, FHGs, and MFHGs. Theoretically, CIS dynamics may require exponentially many steps in the worst case, yet convergence can be verified in O(n) steps. Our methodology integrates game-theoretic modeling, complexity analysis, and dynamic trajectory tracking, reconciling individual rationality with contractual stability. This yields a general analytical paradigm for coalition formation dynamics.

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📝 Abstract
Computing stable partitions in hedonic games is a challenging task because there exist games in which stable outcomes do not exist. Even more, these No-instances can often be leveraged to prove computational hardness results. We make this impression rigorous in a dynamic model of cardinal hedonic games by providing meta theorems. These imply hardness of deciding about the possible or necessary convergence of deviation dynamics based on the mere existence of No-instances. Our results hold for additively separable, fractional, and modified fractional hedonic games (ASHGs, FHGs, and MFHGs). Moreover, they encompass essentially all reasonable stability notions based on single-agent deviations. In addition, we propose dynamics as a method to find individually rational and contractually individual stable (CIS) partitions in ASHGs. In particular, we find that CIS dynamics from the singleton partition possibly converge after a linear number of deviations but may require an exponential number of deviations in the worst case.
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Research questions and friction points this paper is trying to address.

Analyzing deviation dynamics convergence in cardinal hedonic games
Proving computational hardness using No-instances in stability problems
Finding individually rational and CIS partitions via dynamics
Innovation

Methods, ideas, or system contributions that make the work stand out.

Meta theorems prove hardness from No-instances
Dynamics find stable partitions in hedonic games
Results apply to multiple hedonic game types
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V
Valentin Zech
Department of Computer Science, University of Oxford, UK
Martin Bullinger
Martin Bullinger
University of Oxford
Algorithmic Game TheoryComputational Social ChoiceComplexity Theory