WAT3R: Feedforward Underwater 3D Reconstruction

📅 2026-07-23
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Underwater images suffer from visual degradation and inconsistent multi-view features due to light attenuation and backscattering, posing significant challenges for reliable feedforward 3D reconstruction. To address this, this work proposes WAT3R, a novel framework that introduces a lightweight neural adaptation module to explicitly model underwater imaging degradation as geometric constraints. Within a single feedforward pass, WAT3R jointly predicts pixel-aligned 3D point maps and camera poses by integrating a lightweight network, geometric optimization, and an end-to-end architecture. The method enables simultaneous depth and pose estimation from both monocular and multi-view inputs. Extensive experiments on the FLSea, SQUID, and USOD10K datasets demonstrate that WAT3R consistently outperforms state-of-the-art approaches in 3D reconstruction accuracy, depth estimation, and pose prediction.
📝 Abstract
Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consistency across views, leading to inaccurate multi-view geometry. To address this issue, we propose WAT3R, a feed-forward framework for reconstructing 3D scenes directly from underwater images. By leveraging degradation adaptation as a geometry-constrained process, WAT3R integrates a lightweight neural adaptation module to flexibly account for these underwater imaging effects, thereby improving multi-view reconstruction quality. Implemented in a single forward pass, WAT3R directly and efficiently outputs pixel-aligned 3D point maps and camera poses from underwater videos, allowing a high-quality underwater 3D reconstruction. Experiments conducted on the FLSea, SQUID, and USOD10K datasets show that our method consistently outperforms state-of-the-art approaches on 3D reconstruction tasks, including multi-view/monocular depth estimation and camera pose estimation.
Problem

Research questions and friction points this paper is trying to address.

underwater 3D reconstruction
light attenuation
backscattering
multi-view geometry
feature consistency
Innovation

Methods, ideas, or system contributions that make the work stand out.

underwater 3D reconstruction
feedforward framework
degradation adaptation
multi-view geometry
neural adaptation module
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