MaCo-GAN: Manifold-Contrastive Adversarial Learning for Single Image Super-Resolution

📅 2026-06-03
📈 Citations: 0
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🤖 AI Summary
This work addresses the tendency of conventional GANs in single-image super-resolution to produce hallucinatory artifacts due to discriminators prioritizing overall naturalness over conditional consistency. To mitigate this issue, the authors propose MaCo-GAN, a novel framework that introduces manifold contrastive learning into super-resolution for the first time. Specifically, it replaces the standard adversarial loss with a supervised contrastive loss and incorporates a dynamic fake sample synthesizer that generates both real and synthetic samples preserving low-resolution consistency. This design establishes a minimax contrastive game grounded in manifold structure. Notably, the method achieves a significantly improved trade-off between perceptual quality and distortion by merely substituting the adversarial loss, consistently enhancing super-resolution performance across multiple benchmarks.
📝 Abstract
Conventional Generative Adversarial Networks (GANs) for Single Image Super-Resolution (SISR) often struggle with hallucinated artifacts, largely because standard discriminators evaluate overall image naturalness rather than strict conditional realism. To address this, we propose MaCo-GAN, a novel manifold-contrastive GAN framework that replaces the conventional adversarial loss with a supervised contrastive objective. A core component of our method is a dynamic fake sample synthesizer that transforms ground truth (GT) data into a spectrum of challenging, perceptually plausible fake images that strictly maintain low-resolution (LR) correspondence. Utilizing these synthesized samples, we establish a robust contrastive minimax game: the generator is trained to attract its predictions toward on-manifold fakes (low distortion) and repel them from off-manifold fakes (high distortion), while the discriminator optimizes the exact opposite. By simply replacing the adversarial loss of a baseline SR model with our proposed objective, we demonstrate consistent improvements in the perception-distortion trade-off across various benchmarks. Extensive ablation studies validate the effectiveness of our framework and provide deep insights into the dynamics of this conditional contrastive game.
Problem

Research questions and friction points this paper is trying to address.

Single Image Super-Resolution
Generative Adversarial Networks
hallucinated artifacts
conditional realism
perception-distortion trade-off
Innovation

Methods, ideas, or system contributions that make the work stand out.

Manifold-Contrastive Learning
Single Image Super-Resolution
Dynamic Fake Synthesizer
Perception-Distortion Trade-off
Contrastive Minimax Game