DDSynth-RL: Audio Synthesizer Inversion via Discrete Diffusion with Reinforcement Learning

📅 2026-08-03
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenges of audio synthesizer inversion—namely, the many-to-one mapping of parameters, perceptual inconsistency, and non-differentiability of synthesizers—by introducing, for the first time, a discrete diffusion mechanism to this task. The problem is formulated as conditional discrete parameter generation, leveraging a masked discrete diffusion model to circumvent the sequential dependencies inherent in autoregressive approaches and the continuous relaxation bias of flow matching. The framework is further refined through end-to-end fine-tuning with GRPO-style reinforcement learning rewards derived from rendered audio. Evaluated on the Dexed dataset, the proposed method matches the performance of existing baselines during supervised training and demonstrates significantly improved out-of-domain audio matching after reward-based fine-tuning.
📝 Abstract
Synthesizer inversion is challenging for two main reasons: 1) Distinct parameter configurations can produce perceptually similar sounds. 2) Parameter-space losses often fail to reflect rendered audio similarity, while the synthesizer being a non-differentiable black box prevents simple audio-domain supervision. To address the one-to-many mapping induced by the first challenge, we formulate synthesizer inversion as conditional generation over discrete synthesizer parameters and use masked discrete diffusion as the generator. This treatment additionally avoids the fixed-order assumption of autoregressive models and the continuous-relaxation mismatch of flow matching when modeling categorical synthesizer controls. To address the second challenge, we further fine-tune the model with GRPO-style audio-domain rewards computed from rendered outputs. Experiments on Dexed show that, after supervised training, the discrete diffusion model is competitive with autoregressive and flow-matching baselines, and reward-based fine-tuning further improves out-of-domain audio matching performance. Code and demos are available at: https://github.com/DDSynth-RL/DDSynthRL.
Problem

Research questions and friction points this paper is trying to address.

synthesizer inversion
audio synthesis
discrete diffusion
non-differentiable black box
parameter-audio mapping
Innovation

Methods, ideas, or system contributions that make the work stand out.

discrete diffusion
synthesizer inversion
reinforcement learning
audio-domain reward
masked generation
T
Tristan Wu
Computational Media and Art, The Hong Kong University of Science and Technology (Guangzhou)
Daniel Chin
Daniel Chin
PhD Student, NYU Shanghai
computer music
Junan Zhang
Junan Zhang
The Chinese University of Hong Kong, Shenzhen
Audio EnhancementAudio GenerationGenerative Model
Junyan Jiang
Junyan Jiang
New York University Shanghai
music information retrievalmusic understandingmusic generationconstraint satisfaction problems
Y
Yansen Jing
Department of Automation, Tsinghua University
G
Gus Xia
New York University Shanghai, Mohamed bin Zayed University of Artificial Intelligence