🤖 AI Summary
This study addresses the vulnerability of clinical multi-agent systems to spurious shortcut cues irrelevant to clinical reasoning, which can lead to erroneous consensus. The authors propose a clinical decision-making committee composed of large language models, augmented with three supervisory mechanisms—gatekeeper, homologous referee, and independent referee—and evaluate its robustness using multimodal data (text, imaging, tabular) combined with adversarial shortcut injection. Findings reveal that agreement between just two peers suffices to induce 38% of dissenting agents to conform; the independent referee achieves 77–88% error detection accuracy in imaging tasks, substantially outperforming conventional approaches; and very few agents explicitly recognize hidden scoring rules. These results underscore social plausibility as a key driver of misalignment and demonstrate that referee mechanisms decoupled from self-reported reasoning can effectively detect and mitigate shortcut exploitation.
📝 Abstract
Clinical decision support is moving toward committees of language-model agents deliberating on a shared workspace. We ask whether such committees can be gamed by shortcuts, cues a benchmark rewards but a clinician would ignore. Across seven cohorts on six public datasets spanning text (MedQA-USMLE, MedMCQA, MIMIC-CXR reports), imaging (NIH ChestX-ray14, MIMIC-CXR-JPG, CheXpert) and tabular ICU records (SUPPORT2), Gemini committees resist these cues in isolation (flip 5-16%), yet a socially plausible shortcut spreads: when two peers assert the same wrong answer, the holdout under test adopts it in 38% of cases, as does a false "pre-screen" system flag, on both capability tiers. Of three oversight agents, a gate cannot separate adoption from honest agreement (false-positive rate 100%); a same-lineage judge reading only the transcript flags adoption on text (precision 100%, recall 93%) but collapses onto the gate in imaging; a referee that privately re-queries the holdout transfers to imaging (77-88% precision, 13-21% false-positive rate). Tripling a cue's visual salience does not move contagion, whereas a second peer voice raises it by half again. Gaming a hidden rubric is near-silent: only 1/10 text and 1/134 imaging drifters name the rubric they moved toward. What games a committee is social plausibility, and only a referee independent of self-report catches it. Code: https://github.com/criticaldata/benchmaxxing