Overcoming unfairness via repeated interactions in mini-ultimatum game

📅 2026-04-04
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🤖 AI Summary
This study investigates how repeated interactions foster the evolution of fairness, focusing on the resilience of fair strategies against unfair mutants in the mini-ultimatum game. By constructing a repeated-game framework within a two-type population, it uniquely integrates reactive strategies with evolutionary stability theory and introduces a non-local mutation dynamics model suitable for finite populations. The analysis reveals a critical effective interaction length that sustains fairness: short-term fairness relies on reciprocity-based compliant strategies, whereas long-term fairness is jointly maintained by compliant proposers and fair responders. Moreover, certain reactive strategies are shown to effectively promote and stabilize fair outcomes.

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📝 Abstract
Repeated interactions are ubiquitous and known to promote social behaviour. While research often focuses on cooperation in the Prisoner's Dilemma, experimental evidence suggests repeated interactions also foster fairness. This study addresses a gap in the literature by theoretically modelling the evolution of fairness within a repeated mini-ultimatum game. Specifically, we construct a repeated-game framework where offerers and accepters interact using reactive strategies. We then investigate whether fair reactive strategy pairs are resilient against unfair mutants in a two-species population. By analyzing short-term evolutionary stability via the concept of two-species evolutionary stable strategy, we identify a critical effective game length: below this value, fairness is promoted by offerers and accepters who comply with their partner's past actions. Above this critical value, fairness is maintained by `complier' offerers and fair accepters. We also show that specific reactive strategies effectively facilitate the emergence and sustenance of fairness in long-term mutation-selection dynamics. To this end, we develop a two-population stochastic dynamics model -- a generalization of classical adaptive dynamics -- that accounts for finite population sizes and non-local mutants in the reactive strategy space.
Problem

Research questions and friction points this paper is trying to address.

fairness
repeated interactions
mini-ultimatum game
evolutionary stability
reactive strategies
Innovation

Methods, ideas, or system contributions that make the work stand out.

repeated mini-ultimatum game
reactive strategies
two-species evolutionary stable strategy
stochastic dynamics
fairness evolution
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