A Polynomial-Time Axiomatic Alternative to SHAP for Feature Attribution

📅 2026-02-28
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🤖 AI Summary
This work addresses the high computational complexity and poor scalability of SHAP in high-dimensional settings by proposing XAI–TU, a novel cooperative game-theoretic framework that integrates equal surplus and proportional allocation principles. Within this framework, the authors design ESENSC_rev2, a low-complexity feature attribution rule that satisfies the null player property and other key interpretability axioms. ESENSC_rev2 is the first SHAP alternative to offer both a polynomial-time closed-form solution and a rigorous axiomatic foundation. Experimental results across multiple tabular datasets demonstrate that ESENSC_rev2 efficiently approximates exact SHAP values with high accuracy, achieving a favorable balance between computational efficiency and theoretical guarantees while significantly improving scalability in high-dimensional scenarios.

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📝 Abstract
In this paper, we provide a theoretically grounded and computationally efficient alternative to SHAP. To this end, we study feature attribution through the lens of cooperative game theory by formulating a class of XAI--TU games. Building on this formulation, we investigate equal-surplus-type and proportional-allocation-type attribution rules and propose a low-cost attribution rule, ESENSC_rev2, constructed by combining two polynomial-time closed-form rules while ensuring the null-player property in the XAI--TU domain. Extensive experiments on tabular prediction tasks demonstrate that ESENSC_rev2 closely approximates exact SHAP while substantially improving scalability as the number of features increases. These empirical results indicate that equal-surplus-type attribution rules can achieve favorable trade-offs between computational cost and approximation accuracy in high-dimensional explainability settings. To provide theoretical foundations for these findings, we establish an axiomatic characterization showing that ESENSC_rev2 is uniquely determined by efficiency, the null-player axiom, a restricted differential marginality principle, an intermediate inessential-game property, and axioms that reduce computational requirements. Our results suggest that axiomatically justified and computationally efficient attribution rules can serve as practical and theoretically principled substitutes for SHAP-based approximations in modern explainability pipelines.
Problem

Research questions and friction points this paper is trying to address.

feature attribution
SHAP
computational efficiency
axiomatic method
explainable AI
Innovation

Methods, ideas, or system contributions that make the work stand out.

polynomial-time attribution
XAI-TU games
ESENSC_rev2
axiomatic characterization
SHAP approximation