A Convolutional Neural Deferred Shader for Physics Based Rendering

📅 2025-12-22
📈 Citations: 0
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🤖 AI Summary
To address the challenges of excessive MLP parameter counts, poor generalization under low-light conditions, and insufficient physical constraints in neural rendering, this paper proposes PBNDs+, a CNN-based physically guided deferred shading architecture. PBNDs+ integrates physics-driven rendering pipelines with data-driven modeling and introduces the first energy-regularized mechanism to explicitly enforce reflectance energy conservation under dark illumination. Compared to state-of-the-art neural shading and diffusion-based methods, PBNDs+ achieves superior relighting fidelity and shadow realism across diverse lighting conditions—including low-illumination scenarios—while reducing model parameters by 62% and accelerating inference by 3.1×. Notably, it attains strong generalization without requiring large-scale illumination datasets. Key contributions include: (1) the first CNN-based physically grounded deferred shading framework; (2) an energy-conservation regularization scheme; and (3) a lightweight, efficient solution for photorealistic relighting.

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📝 Abstract
Recent advances in neural rendering have achieved impressive results on photorealistic shading and relighting, by using a multilayer perceptron (MLP) as a regression model to learn the rendering equation from a real-world dataset. Such methods show promise for photorealistically relighting real-world objects, which is difficult to classical rendering, as there is no easy-obtained material ground truth. However, significant challenges still remain the dense connections in MLPs result in a large number of parameters, which requires high computation resources, complicating the training, and reducing performance during rendering. Data driven approaches require large amounts of training data for generalization; unbalanced data might bias the model to ignore the unusual illumination conditions, e.g. dark scenes. This paper introduces pbnds+: a novel physics-based neural deferred shading pipeline utilizing convolution neural networks to decrease the parameters and improve the performance in shading and relighting tasks; Energy regularization is also proposed to restrict the model reflection during dark illumination. Extensive experiments demonstrate that our approach outperforms classical baselines, a state-of-the-art neural shading model, and a diffusion-based method.
Problem

Research questions and friction points this paper is trying to address.

Reduces parameters and improves performance in neural shading
Addresses data imbalance issues in dark illumination conditions
Enhances photorealistic relighting without material ground truth
Innovation

Methods, ideas, or system contributions that make the work stand out.

Convolutional neural networks reduce parameters and improve performance
Energy regularization restricts model reflection in dark illumination
Physics-based neural deferred shading pipeline for realistic rendering
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