OmniDex: Scaling Dexterous Hand Grasping to Diverse Cluttered Scenes

📅 2026-10-07
📈 Citations: 0
✨ Influential: 0
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🤖 AI Summary
This study addresses the scarcity of training data and the limited precision of generative models for dexterous grasping in cluttered scenes by constructing the first million-scale 3D scene benchmark and proposing the OmniDex model. Methodologically, high-quality grasp candidates are efficiently selected through 3D object curation and seed filtering strategies. Furthermore, Soft Winner-Takes-All (SWTA) learning is integrated with physics-constrained training to eliminate post-optimization latency, thereby enabling efficient end-to-end inference. Experimental results demonstrate that the proposed approach achieves state-of-the-art performance across diverse scenes, multiple viewpoints, and unseen objects, exhibiting exceptional generalization capability and robustness.
📝 Abstract
Dexterous grasping is the foundational primitive in embodied AI, demanding massive data to train robust models. As real-world data collection is expensive, simulation has become the mainstream paradigm. Yet, while cluttered scenes best reflect real-world applications, learning to grasp within them is bottlenecked by a critical scarcity of large-scale data. To resolve this, we curate high-quality 3D objects and supporting bases, proposing a scalable seed-and-filter strategy that bypasses sluggish scene-level optimization. This yields an unprecedented benchmark comprising over 2.6 million scenes and 0.4B scene-specific grasp ground truths, featuring diverse realistic layouts paired with rich semantic and geometric observations. Furthermore, we introduce the OmniDex model to overcome the grasp multimodality and last-millimeter precision errors plaguing current generative models. By coupling Soft Winner-Takes-All learning with human-inspired physical constraints during training, and utilizing physics-driven ranking, our approach achieves robust dexterous grasping without the latency of post-optimization. Experimental results show that OmniDex model achieves state-of-the-art performance and strong generalization across diverse scenes, views, and unseen objects.
Problem

Research questions and friction points this paper is trying to address.

dexterous grasping
cluttered scenes
data scarcity
grasp multimodality
precision errors
Innovation

Methods, ideas, or system contributions that make the work stand out.

Dexterous Grasping
Seed-and-Filter Strategy
Soft Winner-Takes-All
Physics-driven Ranking
OmniDex
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