Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation

๐Ÿ“… 2026-07-29
๐Ÿ“ˆ Citations: 0
โœจ Influential: 0
๐Ÿ“„ PDF
๐Ÿค– AI Summary
This work proposes a two-stage feedforward method that generates high-fidelity, freely navigable indoor 3D scenes from a single 360ยฐ panoramic image without per-scene optimization or multi-view inputs. First, an SE(3) trajectory is planned via NavMesh, and geometric warping conditions guide a latent video diffusion model to produce controllable panoramic videos in just four denoising stepsโ€”without classifier-free guidance (CFG). Second, the generated video is reconstructed into a 3D Gaussian Splatting representation in a feedforward manner. By combining mixed short- and long-horizon trajectory training with self-consistency constraints, the approach balances global coherence over extended paths with fine local detail. The method outperforms geometry-conditioned baselines in both video generation and 3D reconstruction, and demonstrates zero-shot generalization to unseen scenes, directly yielding high-quality assets suitable for embodied AI simulation.
๐Ÿ“ Abstract
We address the problem of reconstructing a high-fidelity, freely navigable 3D scene from a single $360^\circ$ panorama, without per-scene optimization or multi-view capture. Existing methods either lack metric trajectory control, which hinders reliable downstream 3D reconstruction, or struggle with large disocclusions under long-range camera motion while requiring high-end multi-GPU servers.We present Genie Sim PanoWorld, a two-stage feed-forward pipeline that bridges generation and reconstruction via an explicit, trajectory-controllable panoramic video. A NavMesh-planned $\mathrm{SE}(3)$ roaming trajectory is injected into a latent video diffusion model through dense geometry-warped conditioning; long--short trajectory mixed training and a self-consistency objective based on shortcut models together yield high-fidelity video in four CFG-free denoising steps. A feed-forward panoramic reconstructor then lifts the generated video into a high-fidelity 3D Gaussian scene that supports real-time, free-viewpoint roaming and can be directly used as a simulation-ready asset for embodied AI applications. Experiments show that Genie Sim PanoWorld outperforms geometry-conditioned baselines in both panoramic video generation and downstream 3D reconstruction, while generalizing zero-shot to unseen indoor scenes.
Problem

Research questions and friction points this paper is trying to address.

3D reconstruction
360-degree panorama
free-viewpoint navigation
indoor scene modeling
single-image generation
Innovation

Methods, ideas, or system contributions that make the work stand out.

panoramic scene modeling
3D Gaussian splatting
trajectory-controlled generation
feed-forward reconstruction
embodied AI simulation
๐Ÿ”Ž Similar Papers
No similar papers found.