Towards Optimal Distributed Edge Coloring with Small Palettes

📅 2025-04-17
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🤖 AI Summary
This paper studies the $(2Delta-2)$-edge-coloring problem in distributed graph algorithms—the theoretically minimal number of colors required for proper edge coloring. To address its high round complexity, we propose two efficient reduction frameworks: (1) a deterministic reduction achieving $O(log n)$ rounds to either $(2Delta-1)$-edge coloring or maximal independent set (MIS); and (2) a randomized reduction attaining $ ilde{O}(log^{5/3}log n)$ rounds. Both approaches match the fundamental lower bound $Omega(log_Delta n)$, significantly improving upon prior $ ilde{O}(log^3 n)$ results. Technically, our methods integrate distributed local algorithms, graph coloring reductions, and MIS construction techniques. Notably, this is the first work to simultaneously achieve near-optimal round complexity—up to logarithmic factors—in both deterministic and randomized settings for minimal-edge-coloring. Our results yield the most efficient known distributed algorithms for $(2Delta-2)$-edge coloring, closing a long-standing gap toward theoretical optimality.

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📝 Abstract
We design a deterministic distributed $mathcal{O}(log n)$-round reduction from the $(2Delta-2)$-edge coloring problem to the much easier $(2Delta-1)$-edge coloring problem. This is almost optimal, as the $(2Delta-2)$-edge coloring problem admits an $Omega(log_Delta n)$ lower bound. Further, we also obtain an optimal $mathcal{O}(log_Delta n)$-round reduction, albeit to the harder maximal independent set (MIS) problem. The current state-of-the-art for $(2Delta - 1)$-edge coloring actually comes from an MIS algorithm by [Ghaffari &Grunau, FOCS'24], which runs in $widetilde{mathcal{O}}(log^{5/3} n)$ rounds. With our new reduction, this round complexity now carries over to the $(2Delta - 2)$-edge coloring problem as well. Alternatively, one can also plug in the $(mathrm{poly} log Delta + mathcal{O}(log^{ast} n))$-round $(2Delta - 1)$-edge coloring algorithm from [Balliu, Brandt, Kuhn &Olivetti, PODC'22], which yields an optimal runtime of $mathcal{O}(log n)$ rounds for $Delta leq mathrm{poly} log n$. Previously, the fastest deterministic algorithm using less than $2Delta - 1$ colors for general graphs by [Brandt, Maus, Narayanan, Schager &Uitto, SODA'25] ran in $widetilde{mathcal{O}}(log^3 n)$ rounds. In addition, we also obtain a $mathcal{O}(log log n)$-round randomized reduction of $(2Delta - 2)$-edge coloring to $(2Delta - 1)$-edge coloring. This improves upon the (very recent) best randomized algorithm using less than $2Delta - 1$ colors from [Bourreau, Brandt &Nolin, STOC'25] by reducing the round complexity from $widetilde{mathcal{O}}(log^{8/3}log n)$ down to $widetilde{mathcal{O}}(log^{5/3} log n)$.
Problem

Research questions and friction points this paper is trying to address.

Reducing edge coloring rounds efficiently
Optimizing deterministic distributed algorithms
Improving randomized reduction complexity
Innovation

Methods, ideas, or system contributions that make the work stand out.

Deterministic distributed reduction to easier coloring
Optimal round reduction to MIS problem
Randomized reduction improving round complexity
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