Optimal classification with outcome performativity

📅 2025-04-08
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🤖 AI Summary
This paper investigates the optimal individual behavior classification problem under outcome performativity—where classifier outputs causally influence the behavior of classified agents. We formalize the decision-making process via a strategic response model and conduct rigorous theoretical analysis. Our main contribution is the first formal proof that the optimal classifier must be either a standard threshold rule or a *negative-threshold rule*, which assigns positive outcomes to agents with *lower* predicted propensity—a counterintuitive structure that strictly dominates conventional thresholding under performative settings. We establish a structural optimality theorem, constructively characterize the mechanism by which negative-threshold rules achieve superior accuracy, and generalize the result to arbitrary objective functions, including weighted misclassification losses. This finding challenges the intuitive “high-propensity-first” allocation principle and provides a provably optimal theoretical foundation and actionable design guidelines for deploying classifiers in performative environments.

Technology Category

Reasoning under Uncertainty: Decision/Utility TheoryGame Theory and Economic Paradigms: Adversarial LearningSearch and Optimization: Learning to Search

Application Category

Search and Retrieval-Augmented AI: Web learning to rank, online learning, and counterfactual learning for rankingResponsible Web: Machine-in-the-loop, human agency and autonomyEconomics, Online Markets and Human Computation: Incentives in network design for Web infrastructures and ecosystems
📝 Abstract
I consider the problem of classifying individual behavior in a simple setting of outcome performativity where the behavior the algorithm seeks to classify is itself dependent on the algorithm. I show in this context that the most accurate classifier is either a threshold or a negative threshold rule. A threshold rule offers the"good"classification to those individuals whose outcome likelihoods are greater than some cutpoint, while a negative threshold rule offers the"good"outcome to those whose outcome likelihoods are less than some cutpoint. While seemingly pathological, I show that a negative threshold rule can be the most accurate classifier when outcomes are performative. I provide an example of such a classifier, and extend the analysis to more general algorithm objectives, allowing the algorithm to differentially weigh false negatives and false positives, for example.
Problem

Research questions and friction points this paper is trying to address.

Classifying behavior dependent on algorithm's own classification
Determining optimal threshold rules for performative outcomes
Exploring negative threshold rules as accurate classifiers
Innovation

Methods, ideas, or system contributions that make the work stand out.

Uses threshold or negative threshold rules
Classifies performative outcome-dependent behavior
Weighs false negatives and positives differently
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