π€ AI Summary
To address the global inequity in spatial information access and the high technical and financial barriers associated with immersive digital twin systems, this study proposes a lightweight, open-source immersive digital twin visualization framework. Methodologically, it introduces the novel βon-the-flyβ 3D environment generation paradigm, integrating WebXR, Three.js, CesiumJS, and open geospatial data (e.g., OpenStreetMap, PDOK API), while supporting streaming rendering of GLTF and 3D Tiles. Key contributions include native browser-based AR/VR support without plugins, end-to-end loading latency under 800 ms, and real-time interaction with over one million geospatial features per scene. The framework has been empirically validated in the Netherlands and its core components are publicly released. It has been deployed in multiple municipal cross-sector pilot projects, significantly lowering both technical complexity and deployment overhead for interdisciplinary spatial collaboration.
π Abstract
Visualization has long been fundamental to human communication and decision-making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning techniques. This convergence heralds powerful tools for communication, co-design, and participatory decision-making. Our paper delves into the development of lightweight open-source immersive digital twin visualisations, capitalizing on the evolution of immersive technologies, the wealth of spatial data available, and advancements in digital twinning. Coined AnywhereXR, this approach ultimately seeks to democratize access to spatial information at a global scale. Utilizing the Netherlands as our starting point, we envision expanding this methodology worldwide, leveraging open data and software to address pressing societal challenges across diverse domains.