IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer

πŸ“… 2026-07-21
πŸ“ˆ Citations: 0
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πŸ€– AI Summary
This work addresses the challenge of achieving temporally consistent modeling of both geometric structure and object identity in dynamic scenes with existing streaming methods. The authors propose a streaming 4D Instance-Anchored Geometry Transformer that processes video frames online through causal spatiotemporal modeling, incrementally updating a unified representation of camera poses, geometry, and instance identities. Key contributions include the first unified online learning framework for geometry and instance semantics over long-term dynamic sequences, the construction of InsScene4D-147Kβ€”a large-scale temporally consistent 4D datasetβ€”and the design of a causal spatiotemporal Transformer, an incremental geometry-instance joint representation, and a geometry-guided automatic annotation pipeline. The method significantly outperforms current streaming approaches in 3D reconstruction, pose estimation, instance tracking, and open-vocabulary segmentation, enabling scalable long-term online inference.
πŸ“ Abstract
Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spatial foundation models have enabled generalizable feed-forward 3D reconstruction, most streaming methods remain geometry-centric and lack temporally consistent object-level understanding. Meanwhile, existing semantic reconstruction and 3D-aware vision-language methods largely rely on externally extracted 2D semantic cues or loosely coupled geometry inputs, limiting unified geometry-instance learning in long dynamic scenes. In this paper, we propose IGGT4D, a streaming instance-grounded geometry Transformer for online 4D scene understanding. IGGT4D processes video frames sequentially, reuses historical context through causal spatial-temporal modeling, and incrementally updates a unified representation of camera motion, geometry, and object identity. This enables long-sequence feed-forward reconstruction with geometry-instance consistency in dynamic environments. To address the lack of high-quality 4D supervision, we further construct InsScene4D-147K, a large-scale dataset spanning real/synthetic and static/dynamic scenes, with RGB images, depth, poses, and temporally consistent instance masks generated by an automated geometry-guided annotation pipeline. Experiments on 3D reconstruction, pose estimation, instance spatial tracking, and open-vocabulary segmentation demonstrate that IGGT4D outperforms existing streaming baselines while maintaining scalable online inference for long dynamic sequences.
Problem

Research questions and friction points this paper is trying to address.

4D scene understanding
temporal consistency
instance-level understanding
geometry-instance learning
streaming reconstruction
Innovation

Methods, ideas, or system contributions that make the work stand out.

streaming 4D reconstruction
instance-grounded geometry
causal spatial-temporal modeling
unified geometry-instance representation
online inference
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