🤖 AI Summary
This work addresses the challenge of simultaneously achieving dynamic drift stability and minimum lap time in autonomous rally racing by proposing a track-guided reinforcement learning (TgRL) approach. The method employs a planning–control co-design framework: it first generates a minimum-time drift trajectory via optimal control as a prior, then implements a staged, progressive training strategy to enable hierarchical policy learning—from local drift stabilization to global race-line optimization. The reward function integrates both immediate control performance and ultimate lap-time objectives. Simulation results demonstrate that the proposed method significantly reduces lap time while maintaining high nonlinear drift stability, thereby validating its effectiveness and superiority.
📝 Abstract
In Formula 1, drivers optimize racing lines within tire grip limits to minimize lap times; however, in rally racing, drivers intentionally break traction to drift on loose surfaces. This maneuver rapidly aligns the vehicle for corner exits, ultimately reducing lap time. Autonomously executing such maneuvers formulates a complex dual-objective control problem: stabilizing highly nonlinear drift dynamics while strictly minimizing lap time. Addressing this challenge motivates the development of advanced Minimum-Lap-Time (MLT) drift control architectures. This paper proposes a planning-control framework specifically designed for MLT drifting scenario. First, we formulate an optimal control problem to generate a MLT drift planning trajectory, which is used as prior data to train a deep reinforcement learning drift controller. Given that drifting involves extremely large sideslip angles and is therefore challenging to learn directly, a Track-guided Reinforcement Learning (TgRL) drift control method is proposed to enable progressive training in a step-by-step manner, from drift control policy, to drift corner policy, and finally to a comprehensive drift race policy. The reward function incorporates both an instant reward term and an end reward term derived from the Minimum-Lap-Time objective. Simulation results demonstrate that the proposed framework enables the agent to learn a drift racing policy that not only ensures vehicle motion control performance but also effectively reduces lap time.