RepText: Rendering Visual Text via Replicating

πŸ“… 2025-04-28
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πŸ€– AI Summary
This work addresses the low fidelity and poor controllability of pretrained text-to-image models in multilingual (especially non-Latin-script) text rendering. We propose a semantics-agnostic, β€œcopy-style” text rendering paradigm. Our method extends ControlNet by integrating glyph encoding, spatial condition modeling, and diffusion process optimization. Key contributions include: (1) a language-agnostic joint control mechanism for glyph appearance and spatial positioning; (2) a text-aware loss function coupled with noise-initialized glyph latent variables; and (3) background preservation via region masking. Experiments demonstrate that our approach significantly outperforms existing open-source methods on multilingual text rendering, achieving visual quality comparable to proprietary commercial models. Comprehensive ablation studies validate the effectiveness and robustness of each component across diverse scripts and layout configurations.

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πŸ“ Abstract
Although contemporary text-to-image generation models have achieved remarkable breakthroughs in producing visually appealing images, their capacity to generate precise and flexible typographic elements, especially non-Latin alphabets, remains constrained. To address these limitations, we start from an naive assumption that text understanding is only a sufficient condition for text rendering, but not a necessary condition. Based on this, we present RepText, which aims to empower pre-trained monolingual text-to-image generation models with the ability to accurately render, or more precisely, replicate, multilingual visual text in user-specified fonts, without the need to really understand them. Specifically, we adopt the setting from ControlNet and additionally integrate language agnostic glyph and position of rendered text to enable generating harmonized visual text, allowing users to customize text content, font and position on their needs. To improve accuracy, a text perceptual loss is employed along with the diffusion loss. Furthermore, to stabilize rendering process, at the inference phase, we directly initialize with noisy glyph latent instead of random initialization, and adopt region masks to restrict the feature injection to only the text region to avoid distortion of the background. We conducted extensive experiments to verify the effectiveness of our RepText relative to existing works, our approach outperforms existing open-source methods and achieves comparable results to native multi-language closed-source models. To be more fair, we also exhaustively discuss its limitations in the end.
Problem

Research questions and friction points this paper is trying to address.

Enhancing multilingual visual text rendering in text-to-image models
Improving typographic accuracy without requiring text understanding
Enabling customizable text content, font, and position in generated images
Innovation

Methods, ideas, or system contributions that make the work stand out.

Uses ControlNet with glyph and position integration
Employs text perceptual loss for accuracy
Initializes with noisy glyph latent for stability
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