Qwen-CUA: Native Computer Use for (almost) Everything

📅 2026-08-03
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenge of building general-purpose software agents capable of completing tasks using only screenshots and keyboard-mouse inputs, without relying on APIs or structured metadata. Key difficulties include long-horizon state tracking, sparse rewards, and the need for large-scale interaction data. To tackle these, we introduce a native computer usage framework built upon the Qwen Mixture-of-Experts large language model (up to one trillion parameters), integrating multi-screenshot state representations, fixed-chunk history compression, and joint supervised and reinforcement learning from trajectory slices. Leveraging cloud-based clusters, we collect tens of thousands of verifiable tasks for training and evaluation. Our approach achieves near-human performance in general software interaction without DOM or accessibility interfaces, scoring 87.6 on OSWorld-Verified, with binary and partial completion rates of 21.2% and 53.3%, respectively, and reduces RedTeamCUA attack success rates to 16.4%.
📝 Abstract
Native computer use offers a general interface for agents to operate almost any software available to people, but requires long-horizon state tracking, large-scale interactive experience, and learning from sparse yet verifiable outcomes. We introduce Qwen-CUA, a native computer-use agent with a 397B-A17B Qwen mixture-of-experts backbone. It observes only screenshots and acts through keyboard and mouse events, without DOM trees, accessibility metadata, or task-specific APIs. Its scaffold maintains up to 20 active screenshots and folds older visual history in fixed-size blocks to retain recent evidence while preserving reusable prompt prefixes. For training, we build a cloud rollout fleet with access to nearly 100,000 vCPUs and tens of thousands of concurrent environments, construct approximately 40,000 verifiable tasks, and collect personalized long-horizon workflows across everyday and professional software. We optimize complete trajectories with verifiable rewards and trajectory slicing, while iterative training runs refresh supervised data and recalibrate reinforcement-learning tasks. Across eight benchmarks, Qwen-CUA outperforms Qwen3.7 and remains competitive with leading proprietary systems, reaching 86.2 on OSWorld-Verified and 18.5/48.4 binary/partial completion on OSWorld 2.0. Scaling the same recipe to a model with over one trillion parameters yields Qwen-CUA-Max, improving these scores to 87.6 and 21.2/53.3. Qwen-CUA also reduces RedTeamCUA attack success from 36.6 to 16.4 relative to Qwen3.7. Efficiency analyses, a browser deployment, and Bash-augmented experiments further characterize practical behavior. These results establish native computer use as a broadly capable agent foundation and highlight scalable verifiable interaction and hybrid tool use as key directions.
Problem

Research questions and friction points this paper is trying to address.

native computer use
long-horizon state tracking
sparse rewards
verifiable tasks
general-purpose agent
Innovation

Methods, ideas, or system contributions that make the work stand out.

native computer use
mixture-of-experts
verifiable interaction
long-horizon agent
scalable reinforcement learning
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