🤖 AI Summary
This work addresses the computational expense and conservatism in reachability analysis for vision-based motion policies, which arise from high-dimensional visual encoders. The authors propose a novel framework that freezes the visual encoder and confines set propagation to a low-dimensional interface, employing zonotope-based propagation to tighten the bounding width of terminal actions. By integrating sample-based perturbations with partitioned conformal calibration, the method generates probabilistic reachable action radii with finite-sample coverage guarantees. Evaluated on closed-loop tasks, the approach significantly reduces reachable action radii while preserving task performance, outperforming baseline methods based on behavioral cloning, observation consistency, and pointwise adversarial robustness.
📝 Abstract
Reachability analysis for visuomotor policies is difficult because large visual encoders make end-to-end set propagation computationally expensive and excessively conservative. We therefore freeze the visual encoder and confine set propagation to a low-dimensional interface between it and the downstream policy, with the interface set calibrated from held-out camera-pose perturbations. Propagating this set through the policy with zonotopes yields a terminal output-enclosure width that set-based training optimizes directly. During evaluation, camera-pose perturbations are sampled from the prescribed distribution, and rollout-level split conformal calibration converts the resulting action-deviation scores into a probabilistic reachable-action radius with finite-sample coverage. In controlled manipulation experiments, set-based training reduces this radius while preserving closed-loop task capability, and matched behavior-only, observational-consistency, and pointwise-adversarial controls all leave a larger radius.