Subgame Perfection in Graph Games with $ω$-Recognizable Preference Relations

📅 2026-09-19
📈 Citations: 0
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🤖 AI Summary
本文研究了多人图游戏中子博弈完美均衡的存在性问题,通过假设每个玩家的偏好关系为ω-可识别来解决,证明了该问题是EXPTIME-完全的。
📝 Abstract
This paper investigates the constrained existence problem for subgame perfect equilibria (SPEs) in multiplayer graph games. In the proposed framework, each player has a preference relation over the set of plays, assumed to be $ω$-recognizable. Equivalently, he has a preference relation over a finite set of payoffs, and the set of plays with the same payoff is $ω$-regular, for each payoff. This generic framework avoids the need to focus on specific payoff functions. We show that the constrained SPE existence problem is EXPTIME-complete, as well as for Nash equilibria (NEs).
Problem

Research questions and friction points this paper is trying to address.

subgame perfect equilibria
graph games
omega-recognizable
preference relations
Innovation

Methods, ideas, or system contributions that make the work stand out.

subgame perfect equilibria
omega-recognizable preference relations
EXPTIME-complete
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