D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction

📅 2026-09-19
📈 Citations: 0
Influential: 0
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🤖 AI Summary
为解决3D高斯点云从稀疏视角重建时的几何模糊、视图不一致和细节缺失问题,提出D3GS框架,通过深度-迪诺-扩散指导方法联合增强几何与外观。
📝 Abstract
Novel view synthesis from sparse inputs remains challenging for 3D Gaussian Splatting (3DGS) due to ambiguous geometry, cross-view inconsistency, and missing details in under-constrained regions, resulting in degraded reconstruction and unstable rendering. To tackle these issues, we propose D$^{3}$GS, a Depth-DINO-Diffusion guided sparse-view Gaussian reconstruction framework that jointly enhances geometry and appearance. D$^{3}$GS first recovers a high-resolution, metric depth map via diffusion-based completion and DPT (Dense Prediction Transformer) refinement, providing robust Gaussian initialization and geometric constraints. Then, a DINO-guided view-consistent learning is introduced to augment Gaussian attributes with structural features, improving multi-view consistency. Finally, a diffusion-based Gaussian refinement module injects generative priors into an iterative optimization strategy, enhancing high-frequency geometric and appearance details within the Gaussian representation. Experiments on DTU, LLFF, and Mip-NeRF 360 show that D$^{3}$GS achieves consistent and substantial improvements over strong baselines, with ablation studies validating the effectiveness and complementary roles of each component.
Problem

Research questions and friction points this paper is trying to address.

Sparse-View Reconstruction
3D Gaussian Splatting
Geometry Ambiguity
Cross-View Inconsistency
Innovation

Methods, ideas, or system contributions that make the work stand out.

Depth-DINO-Diffusion
Gaussian Splatting
Sparse-View Reconstruction
Diffusion-based Refinement
View-Consistent Learning