RegVGGT: Sustainable Visual Geometry Grounding for Streaming via Regulated Memory

📅 2026-09-19
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🤖 AI Summary
针对长时间视频流3D重建中GPU内存限制问题,提出RegVGGT方法通过控制每帧最多1%的token更新上下文内存,有效抑制内存膨胀并保持高质量重建。
📝 Abstract
3D reconstruction from a lengthy video stream input poses a dilemma for feed-forward reconstruction models (FFRMs), that a whole-stream inference context cannot be retained under limited GPU memory.Recent studies seek to resolve this problem via a trade-off between the integrity of inference context and GPU memory usage, which either suffer from a rapid memory inflation or degraded context integrity due to artificially capping memory usage.Driven by our key observation that the initial saliency of a token reliably dictates its long-term importance across the stream, we propose RegVGGT, a training-free token regulation method which aggressively regulates the tokens of incoming frames.By admitting at most 1% of tokens per frame to update the context memory, our method dramatically suppresses memory inflation as the stream progresses.Equipped with a FlashAttention-compatible token saliency estimation scheme, RegVGGT is capable of processing thousands of frames on a consumer-grade GPU with negligible compromise to reconstruction quality.Extensive experiments demonstrate that RegVGGT achieves state-of-the-art performance on long-horizon benchmarks across diverse FFRM prediction tasks, surpassing prior FFRM-based stream reconstruction baselines by a large margin.
Problem

Research questions and friction points this paper is trying to address.

3D reconstruction
video stream
GPU memory
inference context
Innovation

Methods, ideas, or system contributions that make the work stand out.

token regulation
memory inflation control
FlashAttention-compatible
saliency estimation
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