Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene

📅 2026-09-20
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Mira-Scene通过引入Canonical Coordinate Map和多模态扩散转换器,解决了单图像3D对象生成中准确放置对象到场景布局的问题,提高了布局准确性。
📝 Abstract
Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open challenge. A central difficulty lies in how object layout is represented. Holistic methods absorb placement into a scene-level generation process, sacrificing object-level detail. Compositional methods preserve object fidelity by decoupling geometry from layout, but typically parameterize layout as sparse, unbounded pose variables that are difficult to learn and generalize poorly under scarce scene-level supervision.We present Mira-Scene, a compositional 3D scene reconstruction framework that replaces sparse pose regression with dense, bounded correspondence recovery. At its core is the Canonical Coordinate Map (CCM), a pixel-aligned field that maps each visible object pixel to a surface coordinate in the object's bounded canonical space. When paired with a scene-space Point Cloud Map (PCM) from monocular geometry estimation, CCM induces dense canonical-to-scene correspondences from which object transformations are recovered through robust geometric alignment. Because CCM operates in bounded canonical space, it provides a stable prediction target that can be trained from scalable object-level 3D data without requiring scene-level layout annotations. Mira-Scene further introduces a multimodal diffusion transformer that jointly generates object geometry and CCMs, using modality-specific expert streams with shared attention and positional encoding to promote geometry-layout consistency. Experiments on indoor, outdoor, synthetic, and in-the-wild scenes show that Mira-Scene substantially outperforms strong baselines in layout accuracy, achieving relative gains of 39.8% in 3D-IoU and 16.5% in 2D-IoU over SAM3D, using limited open-source training data.
Problem

Research questions and friction points this paper is trying to address.

Single-image 3D object generation
scene layout
object placement
Innovation

Methods, ideas, or system contributions that make the work stand out.

Canonical Coordinate Map
dense correspondence recovery
multimodal diffusion transformer
geometry-layout consistency
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