GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay

📅 2026-09-21
📈 Citations: 0
Influential: 0
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🤖 AI Summary
为解决现有游戏数据集局限性,通过构建GameHorizon Suite提供多时间尺度的游戏数据及评估工具,以标准化方式评测不同AI模型的游戏能力。
📝 Abstract
Modern video games provide a measurable testbed for AI models, combining abilities of visual understanding, instruction decomposition, goal planning, and precise action control over multiple temporal horizons. Existing datasets and benchmarks, however, either cover a narrow range of games, lack language instructions, or rely on high-variance online rollouts. To address these challenges, we introduce GameHorizon, a unified data and evaluation suite that measures gameplay capabilities at different horizons for diverse model families. GameHorizon Suite consists of three components. First, GameHorizon-Annotator is a scalable and automated annotation pipeline for multi-horizon instructions. Second, utilizing the pipeline, we construct GameHorizon-Data, the first large-scale AAA gameplay dataset with temporally aligned videos, player actions, and multi-horizon instructions. It comprises 5,000 hours of recordings from 21 games, collected by 100 human expert players. Third, we build GameHorizon-Bench with reproducible offline and stepwise online testing. The offline track enables reproducible evaluation using thousands of standardized questions organized into three primary tasks and a series of diagnostic variants, while the online track tests whether offline scores reflect actual gameplay capabilities and localizes failures to specific steps within long-horizon gameplay. Based on our GameHorizon Suite, we evaluate 47 models through more than one million model invocations, revealing a meaningful hierarchy of task difficulty and pronounced differences in model capabilities. Our work can provide a standardized yardstick for evaluating gameplay capabilities across horizons and model families. We will release our dataset, annotator, and benchmark to facilitate future research.
Problem

Research questions and friction points this paper is trying to address.

gameplay
multi-horizon
evaluation
datasets
benchmarks
Innovation

Methods, ideas, or system contributions that make the work stand out.

multi-horizon instructions
automated annotation pipeline
large-scale AAA gameplay dataset
reproducible offline and stepwise online testing