Shared Voxel-Map-Based Cooperative Indoor UAV Guidance with a Multi-Agent Soft Actor-Critic Controller

📅 2026-07-28
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenge of cooperative navigation and collision avoidance for multiple unmanned aerial vehicles (UAVs) in complex indoor environments under GNSS-denied conditions. The proposed framework, termed “world-coordinate fusion, ego-coordinate execution,” employs a shared voxel map to unify spatial representation across agents, fuses 360° LiDAR observations from multiple UAVs into local bird’s-eye-view maps, and leverages a multi-agent Soft Actor-Critic algorithm for decentralized continuous control. Operating within a centralized training and decentralized execution paradigm, the system enables scalable and consistent collaborative navigation, further enhanced by offline imitation fine-tuning to improve policy robustness. In simulations, the approach achieves a 90.3% success rate in corridor navigation, significantly outperforming A* and potential field methods; real-world experiments demonstrate successful stable traversal of complex obstacle layouts by two UAVs.
📝 Abstract
This paper presents a cooperative indoor UAV guidance framework that combines a shared voxel-map world model with a multi-agent Soft Actor-Critic (MASAC) controller. Multiple drones fuse 360 LiDAR observations into a common world-frame occupancy map, which is converted into a compact bird's-eye-view (BEV) representation and provided to each agent as an ego-aligned local crop. This integrate-in-world, act-in- ego design enables consistent multi-UAV spatial fusion whilst retaining decentralised continuous control. The policy combines BEV map features, near-field obstacle observations, and compact goal and peer-state information within a centralised-training, decentralised-execution framework. In simulation, the learned controller achieves a 90.3% success rate in corridor navigation, outperforming Astar planning, an artificial potential field controller, and a prior guidance method. To address residual sim-to-real mismatch, the simulation-trained policy is further adapted using offline imitation fine-tuning from real-world data. Real-world experiments in GNSS-denied indoor environments demonstrate stable two-UAV cooperative operation across increasingly chal- lenging obstacle layouts. The results show that shared voxel-map representations provide an effective and scalable spatial substrate for learned cooperative indoor UAV guidance.
Problem

Research questions and friction points this paper is trying to address.

cooperative UAV guidance
indoor navigation
multi-agent coordination
GNSS-denied environment
obstacle avoidance
Innovation

Methods, ideas, or system contributions that make the work stand out.

shared voxel-map
multi-agent Soft Actor-Critic
bird's-eye-view representation
integrate-in-world act-in-ego
offline imitation fine-tuning
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