Lightweight Call Signaling and Peer-to-Peer Control of WebRTC Video Conferencing

📅 2026-02-09
📈 Citations: 0
✨ Influential: 0
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🤖 AI Summary
This work proposes a fully decentralized web-based multiparty video conferencing system that eliminates the need for centralized media servers, thereby addressing the high costs and architectural complexity inherent in traditional approaches. By leveraging only lightweight notification services—such as email or push notifications—for signaling, the system establishes peer-to-peer (P2P) connections directly between clients to transmit audio, video, screen sharing, and text messages. Built upon WebRTC data channels and media streams, and implemented via browser extensions or Progressive Web Apps (PWAs), the solution significantly reduces deployment and operational overhead. This approach offers an efficient and practical decentralized conferencing alternative, particularly well-suited for resource-constrained environments.

Technology Category

Multiagent Systems: Agent CommunicationSearch and Optimization: Distributed SearchData Mining & Knowledge Management: Conversational Systems for Recommendation & Retrieval

Application Category

Systems and Infrastructure for Web, Mobile and WoT: Decentralized Web and Fediverse systemsResponsible Web: Consent frameworks and practices on the webEconomics, Online Markets and Human Computation: Incentives in network design for Web infrastructures and ecosystems
📝 Abstract
We present the software architecture and implementation of our web-based multiparty video conference application. It does not use a media server. For call signaling, it either piggybacks on existing push notifications via a lightweight notification server, or utilizes email messages to further remove that server dependency. For conference control and data storage, it creates a peer-to-peer network of the clients participating in the call. Our prototype client web app can be installed as a browser extension, or a progressive web app on desktop and mobile. It uses WebRTC data channels and media streams for the control and media paths in implementing a full featured video conferencing with audio, video, text and screen sharing. The challenges faced and the techniques used in creating our lightweight or serverless system are useful to other low-end WebRTC applications that intend to save cost on server maintenance or paid subscriptions for multiparty video calls.
Problem

Research questions and friction points this paper is trying to address.

WebRTC
serverless
video conferencing
lightweight
peer-to-peer
Innovation

Methods, ideas, or system contributions that make the work stand out.

serverless WebRTC
peer-to-peer signaling
lightweight conferencing
WebRTC data channels
email-based signaling
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K
Kundan Singh
Intencity Cloud Technologies, San Francisco, CA, USA