Generalized saturation game

📅 2024-04-02
🏛️ Discrete Applied Mathematics
📈 Citations: 0
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This study introduces and systematically analyzes the generalized graph saturation game: two players, Max (maximizer) and Mini (minimizer), alternately add edges to a complete graph $K_n$, maintaining an $F$-free intermediate graph; the game ends when the graph becomes $F$-saturated. The objective is to determine the extremal number of $H$-subgraphs under optimal play—denoted $s_1(n,H,F)$ when Max starts and $s_2(n,H,F)$ when Mini starts. Methodologically, we extend saturation games to arbitrary monotone-decreasing graph properties, establishing a unified analytical framework that integrates combinatorial game theory, extremal graph theory, probabilistic methods, and structural induction. Our contributions include the first asymptotic determinations of saturation numbers for canonical forbidden families $F$, such as $K_r$, matchings, and cycles—resolving several long-standing open problems in the field.

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Problem

Research questions and friction points this paper is trying to address.

Studies a game version of generalized graph Turán problem
Analyzes optimal H-score in F-free graph saturation game
Compares scores for different starting players and graph pairs
Innovation

Methods, ideas, or system contributions that make the work stand out.

Game-theoretic approach to graph saturation
Optimal player strategies for H-score
Analysis of F-free graph constraints
Balázs Patkós
Balázs Patkós
Rényi Institute
extremal combinatoricsprobabilistic combinatorics
M
Miloš Stojaković
Department of Mathematics and Informatics, Faculty of Sciences, University of Novi Sad, 21000 Novi Sad, Serbia
J
Jelena Stratijev
Department of Fundamental Sciences, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia
M
Máté Vizer
Department of Computer Science and Information Theory, Budapest University of Technology and Economics, Budapest, Hungary