🤖 AI Summary
This study addresses the challenge of sound leakage from immersive spatial audio systems in automotive cabins, which often disturbs adjacent passengers. It presents the first systematic evaluation of headrest-integrated loudspeakers for enhancing object-based spatial audio reproduction. Through subjective paired-comparison experiments leveraging personal sound zone technology and analyzed via the Bradley-Terry-Luce probabilistic choice model, the results demonstrate that headrest-mounted speakers significantly improve auditory immersion and spatial perception while effectively mitigating inter-passenger acoustic crosstalk. This work provides empirical evidence and a viable technical pathway toward the standardized deployment of immersive in-car audio systems.
📝 Abstract
Immersive object-based spatial audio is now firmly established in the music industry as the standard for production, distribution, and playback. The number of automobiles integrating such content to provide premium entertainment experiences is steadily increasing, driving the development of new audio rendering techniques. While loudspeakers integrated into automotive headrests have been around for more than 50 years, they have not yet achieved status as a standard feature in new cars. However, they represent a powerful tool for reproducing immersive audio by enabling the creation of personal sound zones with reduced passenger distraction while effectively complementing existing cabin speakers. We conducted subjective assessments using paired comparison experiments to measure preference and multiple spatial audio attributes. We modeled the resulting probability outcomes using a probabilistic choice model, the Bradley-Terry-Luce rank ordering. The results indicate that headrest-integrated speakers can improve the audio perception in immersive audio scenarios.