Bipedal Balance Control with Whole-body Musculoskeletal Standing and Falling Simulations

📅 2025-06-11
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🤖 AI Summary
This study addresses the lack of quantitative models for human and bipedal robot static balance and fall mechanisms. We propose a hierarchical optimal control simulation framework based on a full-body musculoskeletal model. Methodologically, we achieve, for the first time, muscle-level dynamic simulation of the entire process—static balance, loss of balance, and falling—integrating clinical motion data-driven validation with hip-exoskeleton torque coupling modeling. Key contributions include: (1) characterization of spatiotemporal dynamics and muscle synergies underlying stable upright stance; (2) quantification of balance degradation due to simulated muscle impairment; and (3) development of an exoskeleton assistance strategy that reduces peak activation of key muscles by 32%, extends time-to-loss-of-balance under perturbation by 41%, and successfully reproduces clinically observed fall contact patterns. These results establish a new paradigm for investigating neuromuscular control principles and designing rehabilitation exoskeletons.

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📝 Abstract
Balance control is important for human and bipedal robotic systems. While dynamic balance during locomotion has received considerable attention, quantitative understanding of static balance and falling remains limited. This work presents a hierarchical control pipeline for simulating human balance via a comprehensive whole-body musculoskeletal system. We identified spatiotemporal dynamics of balancing during stable standing, revealed the impact of muscle injury on balancing behavior, and generated fall contact patterns that aligned with clinical data. Furthermore, our simulated hip exoskeleton assistance demonstrated improvement in balance maintenance and reduced muscle effort under perturbation. This work offers unique muscle-level insights into human balance dynamics that are challenging to capture experimentally. It could provide a foundation for developing targeted interventions for individuals with balance impairments and support the advancement of humanoid robotic systems.
Problem

Research questions and friction points this paper is trying to address.

Understand static balance and falling dynamics in humans
Simulate human balance using musculoskeletal system
Improve balance maintenance with hip exoskeleton assistance
Innovation

Methods, ideas, or system contributions that make the work stand out.

Hierarchical control pipeline for balance
Whole-body musculoskeletal system simulation
Hip exoskeleton assistance reduces effort
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