Part$^{2}$GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splatting

๐Ÿ“… 2025-06-20
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๐Ÿค– AI Summary
To address low geometric fidelity and physically inconsistent motion in digital twins of multi-component articulated objects, this paper proposes a part-aware 3D Gaussian Splatting representation framework. Our method is the first to jointly integrate part-wise decoupled modeling with physics-guided motion optimization: it introduces an explicit repulsive point field to model inter-part collision constraints; designs three physical priorsโ€”contact preservation, velocity consistency, and vector field alignment; and enables structured motion learning via differentiable joint parameter optimization. Evaluated on both synthetic and real-world datasets, our approach achieves up to a 10ร— reduction in part-level Chamfer distance over state-of-the-art methods. It yields more stable motion trajectories and preserves finer geometric details, significantly enhancing the structural plausibility and physical credibility of digital twin models.

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๐Ÿ“ Abstract
Articulated objects are common in the real world, yet modeling their structure and motion remains a challenging task for 3D reconstruction methods. In this work, we introduce Part$^{2}$GS, a novel framework for modeling articulated digital twins of multi-part objects with high-fidelity geometry and physically consistent articulation. Part$^{2}$GS leverages a part-aware 3D Gaussian representation that encodes articulated components with learnable attributes, enabling structured, disentangled transformations that preserve high-fidelity geometry. To ensure physically consistent motion, we propose a motion-aware canonical representation guided by physics-based constraints, including contact enforcement, velocity consistency, and vector-field alignment. Furthermore, we introduce a field of repel points to prevent part collisions and maintain stable articulation paths, significantly improving motion coherence over baselines. Extensive evaluations on both synthetic and real-world datasets show that Part$^{2}$GS consistently outperforms state-of-the-art methods by up to 10$ imes$ in Chamfer Distance for movable parts.
Problem

Research questions and friction points this paper is trying to address.

Modeling articulated objects with high-fidelity geometry
Ensuring physically consistent motion in 3D reconstruction
Preventing part collisions in articulated object modeling
Innovation

Methods, ideas, or system contributions that make the work stand out.

Part-aware 3D Gaussian representation for articulated objects
Physics-based constraints for motion consistency
Field of repel points to prevent part collisions
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