🤖 AI Summary
Constructing provably optimal classification trees with depth greater than three over continuous features remains computationally intractable due to performance degradation from coarse-grained discretization and artificial depth constraints in existing methods.
Method: We propose the first optimization framework that directly searches for globally optimal tree structures over raw continuous data—bypassing discretization entirely. Our approach integrates dynamic programming with branch-and-bound, augmented by a novel similarity-based split pruning strategy and an efficient subroutine for computing optimal-depth binary subtrees.
Contribution/Results: Experiments demonstrate that our method achieves 10–100× speedup over state-of-the-art exact algorithms while improving test accuracy by 5% relative to classical greedy heuristics. This work significantly advances the frontier of provably optimal decision tree learning, enhancing both theoretical guarantees and practical scalability.
📝 Abstract
Computing an optimal classification tree that provably maximizes training performance within a given size limit, is NP-hard, and in practice, most state-of-the-art methods do not scale beyond computing optimal trees of depth three. Therefore, most methods rely on a coarse binarization of continuous features to maintain scalability. We propose a novel algorithm that optimizes trees directly on the continuous feature data using dynamic programming with branch-and-bound. We develop new pruning techniques that eliminate many sub-optimal splits in the search when similar to previously computed splits and we provide an efficient subroutine for computing optimal depth-two trees. Our experiments demonstrate that these techniques improve runtime by one or more orders of magnitude over state-of-the-art optimal methods and improve test accuracy by 5% over greedy heuristics.