FusionCut: Boundary Representation (B-Rep) Based and Cloud-Ready Cutter Workpiece Engagement (CWE) for Virtual Machining

πŸ“… 2026-03-03
πŸ“ˆ Citations: 0
✨ Influential: 0
πŸ“„ PDF
πŸ€– AI Summary
This work addresses the challenge of achieving both generality and high fidelity in modeling instantaneous cutter-workpiece engagement (CWE) geometry for multi-axis milling under complex geometries and arbitrary toolpaths. To this end, the authors present the first open-source, reproducible high-precision CWE computation framework built upon the boundary representation (B-Rep) solid modeling kernel of Autodesk Fusion 360. The proposed method supports arbitrary tool types, workpiece geometries, and toolpaths without reliance on proprietary software, overcoming limitations of conventional discretization-based approaches in general scenarios. Through publicly accessible APIs, a cloud-ready architecture, and a shared experimental dataset, the study demonstrates the feasibility and accuracy of B-Rep–based CWE modeling, establishing an open benchmark for high-fidelity virtual machining and fostering reproducible research and collaboration in digital manufacturing.

Technology Category

Cognitive Modeling & Cognitive Systems: Computational CreativityComputer Vision: 3D Computer VisionKnowledge Representation and Reasoning: Geometric, Spatial, and Temporal Reasoning

Application Category

Web Mining and Content Analysis: Web data generation and simulationUser Modeling, Personalization and Recommendation: User modeling and simulation for interactive and conversational systemsGraph Algorithms and Modeling for the Web: Efficient manipulation of static and dynamic Web-related graphs
πŸ“ Abstract
Cutter-workpiece engagement (CWE) is the instantaneous contact geometry between the cutter and the in-process workpiece, playing a fundamental role in machining process simulation and directly affecting the prediction of cutting forces and process stability. The difficulty and challenge of CWE determination come from the complexity of continuously changing geometry, especially for multi-axis milling. To fulfill the requirement of generality -- for any cutter type, workpiece shape, or toolpath -- the research community has largely pursued two paths: geometrically exact solid modeling and approximate discrete modeling. The former, while accurate, has been hampered by reliance on proprietary, inaccessible software, hindering reproducibility and collaborative research. The latter sacrifices geometric fidelity for algorithmic generality, often leading to computational trade-offs. This paper presents a framework, FusionCut, that leverages the Boundary Representation (B-Rep) solid modeling kernel of an accessible, modern CAD/CAM platform Autodesk Fusion 360 -- as freely available for educational and non-commercial use. Our objective is to provide a reproducible framework for the B-Rep approach, while challenging the prevailing assumption that discrete methods such as the triangle meshes are required for general-purpose applications. By providing an accessible implementation and testing it with publicly available models and experiments, we aim to establish a baseline for what is computationally feasible and scientifically necessary for high-fidelity virtual machining. FusionCut offers a path to democratize advanced machining simulation, fostering a more open and progressive scientific ecosystem in digital manufacturing.
Problem

Research questions and friction points this paper is trying to address.

Cutter-Workpiece Engagement
Boundary Representation
Virtual Machining
Geometric Modeling
Multi-axis Milling
Innovation

Methods, ideas, or system contributions that make the work stand out.

Boundary Representation (B-Rep)
Cutter-Workpiece Engagement (CWE)
virtual machining
open-source simulation
Autodesk Fusion 360
πŸ”Ž Similar Papers
No similar papers found.
πŸ’Ό Related Jobs
No related jobs found.
H
H. Sinan Bank
Department of Systems Engineering, Colorado State University
N
N. Bircan Bugdayci
Department of Mechanical Engineering, Michigan State University