Samudra 2: Scaling Ocean Emulators across Resolutions

📅 2026-05-24
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🤖 AI Summary
This work addresses the high computational cost of traditional ocean circulation models, which hinders large-scale ensemble simulations, and overcomes limitations of existing neural ocean simulators that struggle to simultaneously achieve high resolution and multi-year autoregressive forecasting while suffering from variance collapse and imprinting artifacts. The authors propose a resolution-scalable autoregressive neural ocean simulator based on an enhanced wide U-Net architecture incorporating modified ConvNeXt blocks, a dynamic channel reweighting loss, and a multi-resolution training strategy. The method enables efficient, multi-year, high-resolution global ocean prediction on a single GPU, improving the R² of upper-ocean temperature from 0.56 to 0.87 at 1° resolution, reducing deep-ocean errors by approximately sevenfold, and successfully scaling to 1/4° resolution—accurately reproducing mesoscale eddies and western boundary currents, thereby supporting large ensemble studies of sea-level rise and ocean heat uptake.
📝 Abstract
Ocean general circulation models (OGCMs) are essential to climate science but computationally expensive, limiting ensemble size and forcing scenarios. Neural emulators promise orders-of-magnitude speedups, yet existing ocean emulators have not combined fine spatial resolution with multi-year autoregressive rollouts. Samudra, the first autoregressive neural ocean emulator to produce multi-decade global rollouts, is limited to $1^\circ$ resolution and exhibits two long-horizon failure modes: \emph{variance collapse}, the loss of temporal variability, and \emph{imprinting artifacts}, in which velocity patterns leak into deep-ocean fields. We present Samudra 2, which introduces a wider U-Net backbone with modified ConvNeXt-style blocks and a reduced block-internal expansion factor, together with a dynamic loss that reweights output channels according to their prediction errors, strengthening gradients for slow-evolving deep-ocean fields. At $1^\circ$, Samudra 2 increases upper-ocean global-mean temperature $R^2$ from 0.56 to 0.87 and reduces deep-ocean temperature error by roughly sevenfold. The same architecture scales to $1/2^\circ$ and $1/4^\circ$ over approximately 8-year autoregressive rollouts, recovering mesoscale eddies and sharp western boundary currents. Running on a single GPU, Samudra 2 enables larger ensembles for sea-level projections, ocean heat uptake, and climate variability studies. We provide code, documentation, and benchmark resources at https://openathena.ai/Ocean_Emulator/.
Problem

Research questions and friction points this paper is trying to address.

ocean emulator
autoregressive rollout
spatial resolution
variance collapse
imprinting artifacts
Innovation

Methods, ideas, or system contributions that make the work stand out.

neural emulator
autoregressive rollout
dynamic loss
high-resolution ocean modeling
ConvNeXt-style blocks
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