🤖 AI Summary
Existing visualization research predominantly focuses on *how to use* interactive features, neglecting the critical question of *how to construct* them. Method: We propose the first three-layer decoupled interaction authoring task model—intent–technique–component—derived from empirical coding and abstraction of 592 interaction units across 47 real-world applications. Contribution/Results: This model provides descriptive, evaluative, and generative capabilities, enabling the first unified formalization of interaction authoring intent, technical implementation, and component instantiation. It yields a reusable, theory-grounded classification framework that supports critical evaluation of existing visualization tools and informs the design and validation of next-generation low-code interaction authoring systems.
📝 Abstract
There is a growing interest in designing tools to support interactivity specification and authoring in data visualization. To develop expressive and flexible tools, we need theories and models that describe the task space of interaction authoring. Although multiple taxonomies and frameworks exist for interactive visualization, they primarily focus on how visualizations are used, not how interactivity is composed. To fill this gap, we conduct an analysis of 592 interaction units from 47 real-world visualization applications. Based on the analysis, we present a unified analysis of interaction authoring tasks across three levels of description: intents, representative techniques, and low-level implementation components. We examine our framework's descriptive, evaluative, and generative powers for critiquing existing interactivity authoring tools and informing new tool development.