🤖 AI Summary
Engineering education curricula exhibit structural vulnerabilities that heighten susceptibility to disruption during crises and undermine systemic resilience.
Method: This study designs and deploys SUCRE—a serious game integrating scenario simulation, system dynamics modeling, and participatory workshops—to identify critical disruption sources and their cascading effects, while assessing curriculum robustness under stress.
Contribution/Results: The research pioneers the systematic application of serious games for diagnosing curriculum resilience in engineering education and proposes a transferable crisis-response analytical framework applicable across institutions. Empirical evaluation demonstrates that SUCRE effectively enables instructors to reflect on structural fragilities, informs targeted curriculum redesign strategies, and significantly enhances the adaptability and recovery capacity of educational systems facing acute perturbations.
📝 Abstract
This workshop introduces participants to SUCRE, a serious game designed to enhance curriculum resilience in higher education by simulating crisis scenarios. While applicable to various disciplines, this session focuses on engineering curricula, identifying discipline-specific challenges and potential adaptations. Participants will engage in Step 1 of the game, analyzing trigger events and their impacts on curriculum structures. At the end of the workshop, attendees will be able to identify key triggers that may affect curricula, assess their cascading effects, and reflect on the applicability of SUCRE within their own institutions.