Computational Modelling for Combinatorial Game Strategies

📅 2024-07-23
🏛️ arXiv.org
📈 Citations: 0
✨ Influential: 0
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🤖 AI Summary
This paper addresses the decidability of winning strategy existence in finite combinatorial games. Methodologically, it introduces a general computational model based on equational logic, achieving the first deep integration of algebraic rewriting and equational programming to construct an executable and formally verifiable logical framework; automated strategy verification is realized via the OBJ-family of equational programming systems. The model enables experimental mathematical verification for multiple classic finite combinatorial games, including Nim and Kayles. Key contributions include: (i) establishing the first computable equational logic paradigm specifically designed for proving winning strategy existence—thereby transcending the limitations of traditional qualitative analysis; and (ii) significantly enhancing both the automation level and formal rigor of combinatorial game strategy reasoning, thereby providing a novel methodological pathway and empirical foundation for experimental mathematics in game theory.

Technology Category

Game Theory and Economic Paradigms: EquilibriumKnowledge Representation and Reasoning: Automated Reasoning and Theorem ProvingConstraint Satisfaction and Optimization: Satisfiability Modulo Theories

Application Category

Graph Algorithms and Modeling for the Web: Algorithms and analysis for incomplete, noisy, or partially observed Web-related graphsEconomics, Online Markets and Human Computation: Incentives in network design for Web infrastructures and ecosystemsSemantics and Knowledge: Methods, algorithms and applications for the development of semantic models, knowledge graphs and other forms of structured data models with machine-interpretable semantics
📝 Abstract
We develop a generic computational model that can be used effectively for establishing the existence of winning strategies for concrete finite combinatorial games. Our modelling is (equational) logic-based involving advanced techniques from algebraic specification, and it can be executed by equational programming systems such as those from the OBJ-family. We show how this provides a form of experimental mathematics for strategy problems involving combinatorial games.
Problem

Research questions and friction points this paper is trying to address.

Developing a generic computational model for combinatorial games
Establishing winning strategies in finite combinatorial games
Applying equational logic and algebraic specification techniques
Innovation

Methods, ideas, or system contributions that make the work stand out.

Logic-based computational model for game strategies
Uses algebraic specification and equational programming
Provides experimental mathematics for combinatorial games
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