CPU Optimization of a Monocular 3D Biomechanics Pipeline for Low-Resource Deployment

📅 2026-04-16
📈 Citations: 0
✨ Influential: 0
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🤖 AI Summary
This work addresses the challenge of deploying monocular 3D biomechanical analysis on low-resource CPU-only devices, where existing approaches heavily rely on GPU acceleration. The authors present a CPU-optimized implementation of the MonocularBiomechanics framework through performance-profiling-driven system redesign. Key optimizations include eliminating disk I/O serialization bottlenecks, re-engineering model initialization, and introducing multithreaded parallelism. This is the first demonstration of research-grade, markerless 3D motion analysis operating efficiently in a pure CPU environment. Evaluated on an AMD Ryzen 7 9700X, the optimized pipeline achieves a 2.47× throughput improvement, reduces total runtime by 59.6%, and decreases initialization latency by 4.6×, while maintaining high accuracy—joint angle deviations average only 0.35° (r = 0.998)—thus substantially lowering hardware requirements without compromising analytical precision.

Technology Category

Computer Vision: Motion & TrackingMachine Learning: Hardware-aware MLSearch and Optimization: Evaluation and Analysis

Application Category

User Modeling, Personalization and Recommendation: On-Device user modeling, personalization, and recommendationEconomics, Online Markets and Human Computation: Data quality aspects of human-annotated datasetsResponsible Web: Human-perceived consequences of algorithmic deployment on the web
📝 Abstract
Markerless 3D movement analysis from monocular video enables accessible biomechanical assessment in clinical and sports settings. However, most research-grade pipelines rely on GPU acceleration, limiting deployment on consumer-grade hardware and in low-resource environments. In this work, we optimize a monocular 3D biomechanics pipeline derived from the MonocularBiomechanics framework for efficient CPU-only execution. Through profiling-driven system optimization, including model initialization restructuring, elimination of disk I/O serialization, and improved CPU parallelization. Experiments on a consumer workstation (AMD Ryzen 7 9700X CPU) show a 2.47x increase in processing throughput and a 59.6\% reduction in total runtime, with initialization latency reduced by 4.6x. Despite these changes, biomechanical outputs remain highly consistent with the baseline implementation (mean joint-angle deviation 0.35$^\circ$, $r=0.998$). These results demonstrate that research-grade vision-based biomechanics pipelines can be deployed on commodity CPU hardware for scalable movement assessment.
Problem

Research questions and friction points this paper is trying to address.

CPU optimization
monocular 3D biomechanics
low-resource deployment
markerless motion analysis
biomechanical assessment
Innovation

Methods, ideas, or system contributions that make the work stand out.

CPU optimization
monocular 3D biomechanics
low-resource deployment
markerless motion analysis
performance profiling
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