Block Erasure Channel and Block z-Channel with Bounded Decoders and Finite Blocklength

📅 2026-09-23
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🤖 AI Summary
本文针对有限码长通信中块错误率的问题,通过几何球体填充方法推导了AWGN信道上块混淆概率和块擦除概率的上下界,并分析了其对码长和信噪比的敏感性。
📝 Abstract
Block error rate is a standard metric in finite blocklength (FBL) communication, yet it conflates two qualitatively different failure modes: block confusions, where the decoder selects a wrong codeword, and block erasures, where it declares a loss. Higher-layer protocols treat physical-layer failures as erasures, but this cross-layer assumption lacks FBL justification. We derive a rigorous upper bound and a companion lower-side estimate on the block confusion probability (BLCP) and block erasure probability (BLEP) for bounded-distance decoders over additive white Gaussian noise (AWGN) channels at finite blocklength, recasting the coding problem as a geometric sphere packing one. We analyze the sensitivity of these bounds to blocklength and signalto-noise ratio, characterize the envelope of the upper bound, and derive closed-form Chernoff approximations. Extending the model to idle transmission blocks, we bound the false alarm probability (FAP) and show that a block z-channel abstraction emerges from the bounded-decoding geometry. Numerical results confirm that confusion and false alarm probabilities lie far below the error rate constraint, providing quantitative physicallayer support for the block erasure channel and block z-channel abstractions assumed in protocol design.
Problem

Research questions and friction points this paper is trying to address.

Block Erasure
Finite Blocklength
Bounded Decoders
Block Confusion
Block Erasure Channel
Innovation

Methods, ideas, or system contributions that make the work stand out.

Block Confusion Probability
Block Erasure Probability
Bounded-Distance Decoders
Finite Blocklength
Geometric Sphere Packing