VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors

📅 2026-09-16
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🤖 AI Summary
本文提出VGGT-GS SLAM系统,通过前馈先验和子图可微束调整优化未校准视频中的相机姿态和3D高斯地图,提高定位精度和渲染质量。
📝 Abstract
We present VGGT-GS SLAM, a monocular 3D Gaussian Splatting SLAM system designed for uncalibrated videos. Starting from feed-forward VGGT pose and depth priors, our system performs submap differentiable bundle adjustment that jointly refines camera poses and a 3D Gaussian map, while optimizing submap-shared intrinsics and radial--tangential distortion through analytic calibration Jacobians. To improve global consistency, we introduce Gaussian-native alignment (GNA) for camera-anchored scale refinement between sequential submaps and verification of loop-closure candidates. Extensive experiments on standard indoor benchmarks show consistent improvements in localization accuracy and strong rendering quality under uncalibrated settings, establishing a strong baseline for uncalibrated Gaussian SLAM.
Problem

Research questions and friction points this paper is trying to address.

Uncalibrated Monocular SLAM
Gaussian Splatting
Localization Accuracy
Innovation

Methods, ideas, or system contributions that make the work stand out.

VGGT-GS SLAM
Uncalibrated Monocular
Gaussian Splatting
Submap Differentiable Bundle Adjustment
Gaussian-native Alignment (GNA)