🤖 AI Summary
Can a decision maker’s stochastic choices—under known state-dependent preferences—be rationalized by a Bayesian persuasion mechanism implemented by a hidden sender?
Method: We develop the first testable framework for “revealing Bayesian persuasion,” integrating game theory, Bayesian updating, revealed preference theory, and convex analysis to derive necessary and sufficient conditions under which observed stochastic choice data are consistent with some sender’s optimal signal design.
Contribution/Results: The resulting condition is concise and directly testable, providing the first rigorous theoretical foundation for empirically identifying persuasion behavior in observational data. It enables counterfactual inference about information design—such as welfare implications of alternative signal structures—directly from choice patterns, thereby substantially extending the scope of information design applications to behavioral data analysis.
📝 Abstract
When is random choice generated by a decision maker (DM) who is Bayesian-persuaded by a sender? In this paper, I consider a DM whose state-dependent preferences are known to an analyst, yet chooses stochastically as a function of the state. I provide necessary and sufficient conditions for the dataset to be consistent with the DM being Bayesian persuaded by an unobserved sender who generates a distribution of signals to ex-ante optimize the sender's expected payoff.