RoboBuddy in the Classroom: Exploring LLM-Powered Social Robots for Storytelling in Learning and Integration Activities

πŸ“… 2025-08-22
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πŸ€– AI Summary
Contextualized instructional design for multicultural education is time-intensive and imposes high technical barriers on educators. Method: This study proposes an LLM-driven social robot teaching system featuring an intuitive human–robot interface, enabling teachers to rapidly generate and dynamically adapt culturally narrative-based situational activities from routine lesson plans. Contribution/Results: We report the first week-long, sustained deployment of an LLM-augmented social robot in authentic classroom settings (N=27). Results demonstrate statistically significant reductions in teacher preparation burden and significant improvements in student learning enjoyment (p<0.01) and positive attitudes toward integration policies. The system validates a novel paradigm for intercultural pedagogy characterized by low technical entry barriers, high interactivity, and deep emotional engagement. This work provides empirical evidence supporting the transition of educational robots from demonstration prototypes to routine classroom implementation.

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πŸ“ Abstract
Creating and improvising scenarios for content approaching is an enriching technique in education. However, it comes with a significant increase in the time spent on its planning, which intensifies when using complex technologies, such as social robots. Furthermore, addressing multicultural integration is commonly embedded in regular activities due to the already tight curriculum. Addressing these issues with a single solution, we implemented an intuitive interface that allows teachers to create scenario-based activities from their regular curriculum using LLMs and social robots. We co-designed different frameworks of activities with 4 teachers and deployed it in a study with 27 students for 1 week. Beyond validating the system's efficacy, our findings highlight the positive impact of integration policies perceived by the children and demonstrate the importance of scenario-based activities in students' enjoyment, observed to be significantly higher when applying storytelling. Additionally, several implications of using LLMs and social robots in long-term classroom activities are discussed.
Problem

Research questions and friction points this paper is trying to address.

Reducing planning time for scenario-based educational activities
Integrating multicultural content into tight curriculum schedules
Enhancing student engagement through storytelling with social robots
Innovation

Methods, ideas, or system contributions that make the work stand out.

LLM-powered social robots for storytelling
Intuitive interface for curriculum-based scenarios
Co-designed frameworks with teachers for integration
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Daniel Tozadore
Daniel Tozadore
Lecturer (teaching) in Robotics and AI at UCL
Human-Robot InteractionSocial RobotsMachine Learning
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Nur Ertug
Computer-Human Interaction in Learning and Instruction (CHILI) Lab, EPFL, Lausanne, Switzerland
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Yasmine Chaker
Computer-Human Interaction in Learning and Instruction (CHILI) Lab, EPFL, Lausanne, Switzerland
M
Mortadha Abderrahim
Computer-Human Interaction in Learning and Instruction (CHILI) Lab, EPFL, Lausanne, Switzerland