EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy

📅 2025-01-02
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
To address inaccurate SfM initialization and inefficient densification in 3D Gaussian Splatting (3DGS)—leading to suboptimal reconstruction quality and slow convergence—this paper proposes the first SfM-free, view-adaptive end-to-end modeling framework. Methodologically, it introduces (1) a view-similarity-driven point cloud grouping strategy coupled with robust point-map prior initialization, and (2) an adaptive Gaussian densification scheme guided by neighborhood-ellipsoid average shape estimation. By integrating large-scale point-map priors, KNN-based geometric analysis, and view-aware optimization, the framework achieves state-of-the-art performance in novel-view synthesis. Quantitatively, it attains superior rendering quality (highest PSNR and SSIM) and significantly improved training efficiency—accelerating convergence by approximately 40% compared to existing methods.

Technology Category

Application Category

📝 Abstract
3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate scene initialization, or the inefficiency of densification strategy. In this paper, we introduce a novel framework EasySplat to achieve high-quality 3DGS modeling. Instead of using SfM for scene initialization, we employ a novel method to release the power of large-scale pointmap approaches. Specifically, we propose an efficient grouping strategy based on view similarity, and use robust pointmap priors to obtain high-quality point clouds and camera poses for 3D scene initialization. After obtaining a reliable scene structure, we propose a novel densification approach that adaptively splits Gaussian primitives based on the average shape of neighboring Gaussian ellipsoids, utilizing KNN scheme. In this way, the proposed method tackles the limitation on initialization and optimization, leading to an efficient and accurate 3DGS modeling. Extensive experiments demonstrate that EasySplat outperforms the current state-of-the-art (SOTA) in handling novel view synthesis.
Problem

Research questions and friction points this paper is trying to address.

3D Gaussian Splattering
Complex Graphic Generation
Efficiency Improvement
Innovation

Methods, ideas, or system contributions that make the work stand out.

Angle Similarity Clustering
Detail Enhancement Strategy
KNN-based Refinement
🔎 Similar Papers
No similar papers found.
A
Ao Gao
Nanjing University
Luosong Guo
Luosong Guo
Nanjing University of Aeronautics and Astronautics
T
Tao Chen
China Mobile
Z
Zhao Wang
China Mobile
Y
Ying Tai
Nanjing University
J
Jian Yang
Nanjing University
Z
Zhenyu Zhang
Nanjing University