From Feasibility to Desirability: Plan, Learn, Adapt (PLA) Framework for Personalized On-Device Itinerary Generation

πŸ“… 2026-07-16
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πŸ€– AI Summary
This work addresses the challenge of generating personalized travel itineraries that simultaneously satisfy combinatorial feasibility and subjective user preferencesβ€”a balance existing methods struggle to achieve, especially under mobile computational constraints. The authors propose Plan-Learn-Adapt (PLA), a three-stage framework that first constructs a diverse set of feasible candidate itineraries, then trains a lightweight reward model via pairwise comparisons to capture global preferences such as pacing and geographic coherence, and finally performs on-device local optimization while preserving feasibility. PLA uniquely decouples yet synergistically integrates feasibility enforcement and preference learning. Evaluated on 2,519 human assessments, it achieves a 67.8% win rate (an 11.2-percentage-point improvement over the best baseline) with 100% feasibility. The reward model demonstrates 67.6% cross-city generalization accuracy, and real-world deployment increases itinerary completion rates by 91%, with an average on-device latency of only 109.9 milliseconds.
πŸ“ Abstract
Generating personalized trip itineraries is a complex planning task and involves a tension between hard combinatorial feasibility and soft latent desirability. Classical optimization enforces constraints but fails to capture subjective traveler preferences. While learning-based approaches model preferences, they cannot guarantee feasibility. Mobile deployment imposes additional resource constraints on both. To address this, we propose Plan, Learn, Adapt (PLA), a three-stage framework for personalized on-device itinerary generation. The Plan stage builds a heterogeneous ensemble of lightweight planners that produces structurally diverse feasible candidates. From pairwise itinerary comparisons, Learn fits a compact Bradley-Terry reward model that captures emergent schedule properties such as pacing, geographic coherence, and day balance, which per-POI signals miss. Finally, Adapt applies feasibility-preserving local refinement within a device-aware compute budget; every intermediate state is feasible by construction. On 2,519 pairwise human comparisons across more than 100 U.S. cities, the reward-guided ensemble achieves a 67.8% win rate, 11.2 percentage points above the best single planner, with 100% feasibility. Three frontier LLMs, GPT-5, Claude Opus 4.5, and Gemini 3 Pro, achieve 0% feasibility under the same constraints. The reward model generalizes across held-out cities, with a 67.6% mean leave-one-city-out accuracy. In production deployment within FlyEnJoy, PLA increased itinerary completion rates by 91%, with 109.9 ms average on-device latency.
Problem

Research questions and friction points this paper is trying to address.

personalized itinerary generation
feasibility
desirability
on-device planning
traveler preferences
Innovation

Methods, ideas, or system contributions that make the work stand out.

on-device itinerary generation
feasibility-preserving optimization
Bradley-Terry reward model
personalized trip planning
lightweight ensemble planning
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