Network-Induced Strategic Communication in Opinion Dynamics

📅 2026-07-17
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the limitations of classical opinion dynamics models, which assume a fixed mapping from private opinions to public signals and thus fail to capture strategic communication. The authors model opinion propagation as a strategic communication game over a weighted influence network, where each agent simultaneously acts as both sender and receiver, and public signals are shaped by an exaggeration factor induced by network structure. For the first time, they derive communication rules—such as linear averaging, saturating signals, and interval quantization—from a game-theoretic perspective, providing a theoretical foundation for Continuous Opinions and Discrete Actions (CODA) dynamics. Integrating network game theory, Bayesian inference, and cheap talk frameworks, the model reduces multi-agent interactions to scalar decision problems. The resulting strategic CODA dynamics preserve opinion clustering while mitigating extremism: weaker influence of a speaker on their audience leads to greater exaggeration, and under strong exaggeration, credible expression collapses to binary positions despite continuous private opinions.
📝 Abstract
Classical opinion dynamics typically assume a fixed mapping from private opinions to public signals, such as linear exchange, saturated signaling, or discrete public actions. In this paper, we show that these communication mappings can be derived from a strategic communication game played on a weighted influence network. Each agent acts as a receiver estimating its neighbors' states and as a sender broadcasting a public signal to influence its audience. We prove that the network's effect on a sender is summarized by a scalar, network-induced exaggeration factor, and the network game decouples into independent scalar cheap talk problems. The communication rules then emerge as behavioral regimes of one model: aligned incentives recover linear averaging; persuasive senders facing naive receivers produce saturated signaling; and persuasive senders facing Bayesian receivers cannot credibly reveal their opinions, so equilibrium communication becomes an interval quantizer, providing a game-theoretic foundation for continuous-opinion discrete-action (CODA) dynamics. Embedded in repeated opinion updates, the resulting strategic-CODA dynamics preserve opinion clustering and exclude extremism. The model predicts that a speaker exaggerates more when their audience is less influenced by them, and that under strong exaggeration, credible public expression collapses to a binary stance even while private opinions remain continuous.
Problem

Research questions and friction points this paper is trying to address.

opinion dynamics
strategic communication
network influence
cheap talk
CODA
Innovation

Methods, ideas, or system contributions that make the work stand out.

strategic communication
opinion dynamics
network-induced exaggeration
cheap talk
CODA
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