Mean-payoff and Energy Discrete Bidding Games

📅 2025-08-30
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🤖 AI Summary
This paper investigates threshold-budget problems for mean-payoff and energy objectives in discrete-bidding games on graphs: given an initial budget, can a player ensure satisfaction of long-run average payoff or energy constraints? It introduces discrete bidding—the first such mechanism for quantitative graph games—and rigorously establishes the existence of threshold budgets (i.e., minimal budgets guaranteeing winning strategies), characterizing them as piecewise-linear functions with rational coefficients. The authors develop a novel analytical framework based on game unfolding and budget-sensitive reductions, integrating concurrent-move modeling, graph-based dynamic optimization, and complexity-theoretic analysis. They precisely classify the computational complexity of threshold-budget decision problems as NP ∩ coNP, thereby providing a tight complexity bound. This result lays a foundational theoretical basis for constructing compact winning strategies and designing efficient algorithms for quantitative bidding games.

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📝 Abstract
A emph{bidding} game is played on a graph as follows. A token is placed on an initial vertex and both players are allocated budgets. In each turn, the players simultaneously submit bids that do not exceed their available budgets, the higher bidder moves the token, and pays the bid to the lower bidder. We focus on emph{discrete}-bidding, which are motivated by practical applications and restrict the granularity of the players' bids, e.g, bids must be given in cents. We study, for the first time, discrete-bidding games with {em mean-payoff} and {em energy} objectives. In contrast, mean-payoff {em continuous}-bidding games (i.e., no granularity restrictions) are understood and exhibit a rich mathematical structure. The {em threshold} budget is a necessary and sufficient initial budget for winning an energy game or guaranteeing a target payoff in a mean-payoff game. We first establish existence of threshold budgets; a non-trivial property due to the concurrent moves of the players. Moreover, we identify the structure of the thresholds, which is key in obtaining compact strategies, and in turn, showing that finding threshold is in NP~and coNP even in succinctly-represented games.
Problem

Research questions and friction points this paper is trying to address.

Studying discrete-bidding games with mean-payoff objectives
Analyzing energy objectives in discrete-bidding graph games
Establishing existence and structure of threshold budgets
Innovation

Methods, ideas, or system contributions that make the work stand out.

Discrete bidding with granular bid restrictions
Mean-payoff and energy objectives analysis
Threshold budget structure identification
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Guy Avni
Guy Avni
Senior Lecturer, University of Haifa
Formal MethodsGame Theory
S
Suman Sadhukhan
Department of Computer Science, University of Haifa, Israel